XR developer & lecturer

Nicolas Jannek Vogt

Cinematic rendering of a virtual reality workspace

I deliver immersive products for Union IT Services and teach Mixed Reality development at SRH Hochschule Heidelberg, blending Unreal Engine craft with a global perspective.

About me

Heidelberg-based XR engineer currently pursuing a Master in Virtual and Augmented Realities while shipping Unreal Engine solutions for finance and education.

Experience

A timeline that pairs academic leadership with production-grade XR systems for finance, mobility, and culture.

11/2024 – 12/2024

Lecturer · SRH Hochschule Heidelberg

Designed and delivered the Mixed Reality Development module, mentoring student teams on Unreal Engine workflows, performance budgets, and XR storytelling.

09/2023 – 12/2024

Working student XR · Union IT Services GmbH

Implemented VR and AR prototypes for Union Investment’s innovation lab, integrating Azure DevOps, GitHub, and optimized 3D assets into client-ready demos.

04/2023 – 08/2023

XR intern · Union IT Services GmbH

Accelerated digital transformation initiatives with Design Thinking sprints and rapid Unreal Engine prototypes supporting internal process digitization.

10/2021 – 03/2022

Research assistant · SRH Hochschule Heidelberg

Supported the rectorate with digital learning strategy, academic communications, and cross-faculty project coordination.

2018 – 2020

Early industry exposure

Hands-on service, automotive, and community roles at Luxor FTB Englert, Daimler AG, Restaurant zum güldenen Schaf, and Kinder- und Jugendtreff Hasenleiser.

Projects

Selected case studies that translate research, curriculum design, and enterprise innovation into tangible XR outcomes.

Contact

Let’s collaborate on spatial products, research partnerships, or guest lectureships across Europe and beyond.